Spain in the late Middle Ages. The King and his domain are secure, but the high nobility, known as the Grandes, wish to expand their influence. As one of these Grandes, send your loyal Caballeros to strengthen your position throughout the country.
Victory is won with cunning and guile, not swords. Every turn, each Grande must select power cards to determine turn order and the number of Caballeros they can move from the provinces to their courts. Draft your Caballeros, then select an action card that will best help you distribute those Caballeros to the regions across Spain. Each of the five action card bends the rules slightly, creating additional scoring opportunities for Grandes who can find the right combination at the right moment. Move the King to a new region to open additional provinces to place your Caballeros or block another Grande’s action for a round. Use all your wiles to outsmart your opponents to obtain points by claiming majorities in each region.
Awarded »Game of the Year 1996« and the »Deutschen Spiele Preis 1996«.
Game of the Year 1996, Deutscher Spielepreis 1996